Organic Interocitor

188_auric_woolyThis is the last post you have been waiting for.

There was a commenter five years ago who asked me what this was all leading up to. Good question! As if I knew.

It’s been leading up to this. I started this blog with the intention of it being a creative writing outlet for me that other people would find interesting. However, the traffic on this blog has been nearly non-existent for five years.

I have little sense of the energy people find in what I do here.

I can do creative writing without having to post it in public, so I’m going to retreat to the innermost sanctum of my workshop and do the labor there.

There will still be stuff. This is the Transmutation phase. That means I’m changing the way I do things here. What I will likely focus on are reviews and the occasional episode of some kind of artistic creation I put out. I’m going to change the format and design of this website in a little while.

What brought about this change in attitude?

About a year and a half ago I felt the website had done all the work it was going to do for me. I’ve been working on thoughts and prayers that might help me figure out what comes next. All while I was going on the biggest adventure of my entire life.

That adventure is now done.

I have plucked the onion from the ashes of the Gingerbread Witch Spider and received the treasures within.

I am just myself.

187_collegesurpriseWhen I was younger I used to think this campus was a golden land of opportunity and adventure. Then I got wise to the unconscious riptides of the place and have changed my mind.

The college reminds me of that old Middle Earth Roleplay adventure, Bree and the Barrow Downs. A prosperous center of human activity beside ancient storehouses of past effects now infested with evil spirits.

However, unlike that adventure there are no collective figures of help and guidance such as Gandalf or Tom Bombadil. Hek, there’s not even any organized resistance to the shadow like the Rangers of the North.

In other words, no lifeguard on duty!

When you consider that PDX is Torech Ungol with the Desperately Strange characteristic, it makes the college a pretty bleak place to be psychologically. Deadly high level adventures for young newbs.

What did I know when I was 18?

Not that the cookies, gumdrops and cakes of the Gingerbread House aren’t real. There were many delights I found to be experiences worth savoring.

The college outdoors program is top notch, arguably the best in the country. I was exposed to the beauty of what remains of nature and the wild in a way many people will never know.

The overseas program is excellent. I got to go to Japan and search for Godzilla. Along the way Japanese ghosts gave me a magnificent insight.

The computer program was ahead of its time. The dorm labs, the library center—these familiarized me with the desktop interface and prepared me for the Internet that would spring into mainstream existence shortly after I graduated.

That’s where my actual career emerged eight years down the line.

But a liberal arts education? That is, the classical liberalism ideal of what amounts to critical inquiry? Not much of that. Mainly fitting classes into a generic requirement of blocks—basic, intermediate and advanced.

The classes themselves were almost always all institutionalized preparation for a position in the white-collar industrial model, assuming you didn’t come from an upper cruster background (and I met many folks who had affluent parents). In that case, I guess you just went into the left-right or center-right wings of business.

Asking questions? That leads to questioning authority. Coming to your own conclusions? That leads to independent thought. Playing with the materials and figuring out how they work? That’s a little too scientific to be safe.

I ran into that wall again and again in my studies, not that I knew what I was bumping into. I just must have been missing the door, rite?

Wait, there’s no door? What you talkin’ bout Willis!?

The college recently started an entrepreneurial program. I had to laugh at the unconscious admission behind that.

All the best sages on innovation I read seem to agree that a liberal arts stance—that is, thinking outside narrow constraints through play as exploration—leads to entrepreneurial activity. If you’re a real liberal arts college, you got this down already.

So in a left hand way the college was positing that its own program was not in any meaningful way liberal arts!

I assume though, that they meant entrepreneurial in the sense of business—coming up with services or products to sell that will presumably reinvigorate the economy that’s in decline. You know; profits, and maybe some jobs.

I guess business degrees ain’t what they used to be in these modern medieval times.

I still remember the career guidance counselor asking me if I had ever considered a job in sales.

You craphound! If I wanted to go into sales I wouldn’t need to go to into indentured servitude to afford a college degree. I was dodging a trade presumably so I could learn how to unlock the full potential of my mind, you numbskull.

The college was full of barrow wights like that, preying on the vulnerabilities of young people as they bumbled around looking for a clue. I met a lot of students there who took too many blows psychologically and shipwrecked in one form or another.

Hek, I almost joined the list of Bermuda Triangle victims myself on a number of occasions.

I mean, if you want to model your thinking towards the needs of the owners of this country then this is a good place for it. You too can aspire to be an unquestioning master butler telling the other servants what to do.

For everyone else, well the old joke was that on the back of every Lewis and Clark degree was a job application for a McMenamins restaurant.

2 out of 5 Stars of the Magi

186_portlandoregoninanutshellUnless you’re a nega-psychic*, living in The City That Works Your Wallet is a daily choice between saving throw versus poison or serving evil.

I’ve been on a sooper secret mission to figure out what happened to me when I was in this place during my college years. It seemed like such a magical place then, with beautiful treasures.

Yet I wasn’t able to find a job and support myself back then. Not even as a dishwasher! Go back to Parental Tiger Cage, do not pass Go and do not collect 200 dollars.

So here I come many years later with a full on psychic starfleet and a posse of awesome abilities. This time, if I can do it I’ll make it and find out what’s what. I got the Beagle Active Star-Probe sniffing for hidden units, you read me?

I come to this place with trust and sincerity, opening myself to the possibility that it was me that was the problem before. In a way I am baiting the trap with a juicy morsel—myself—in a situation in which I have let go of all my past advantages in order to attempt a new life.

Mistakes were made: It wasn’t me at all.

Portland Oregon is a conformist, insular, reactionary place with no room for boundless life. It’s a bloodsucking operation for rich people who have moved on from the farmer and woodsmen producers to young and hopeful dreamers.

This is performed through an unconscious public relations beacon phenomena that lures people into the city’s orbit with the promise of a progressive, liberal land of opportunity where the kids are hip.

It’s none of those things!

The entire city is overrun by a psychic colony of giant spiders waiting to snare you in their complex web of misfortune. Once you’re caught they insert a vacujac and connect you to the blood bank.

Your money, sanity and youth are drained away to feed the psychological mechanisms that maintain the city as a playground for rich people who enjoy west coast flavor in their victims.

There are a few spider predators here, and those lucky folks who happen to be nega-psychics are able to do the total dodge. But oh man, the majority of people here end up processed in one of two ways.

You either succumb to the conformity and descend into some form of depression, or you suffer a violent reaction to the spider venom and hit the eject. The people who flee the place are denigrated as losers by the bitter victims who haven’t the strength themselves to escape.

It’s sick.

One of the running gags in this place is the campaign to “Keep Portland Weird.” This is complete misdirection. Portland isn’t weird at all. It’s what I would describe as “Desperately Strange.”

That is, the symptoms of “weirdness” are really an autoerotic response to a dwindling life force. People are acting out because their blood, brains, and souls are being fed into a machine nightmare from which they cannot escape, and they have to fill the void with something.

I’m too weird for square, isolationist Portland Oregon. I’m leaving before the giant spiders and evil spirits drain my tank.

If you’re thinking this place is the land of your dreams, pinch yourself hard and rethink your plans before you become a take out meal on legs. For those of you trapped in the Portland Oregon deathtrap already, hey you’ll be in my thoughts and prayers.

Those who are nega-psychics? You and the people close to you are fortunate indeed to not see what goes on, but do know that the delights of the city are made from the remains of the victims.

1 out of 5 Stars of the Magi

*A nega-psychic is a concept from the Beyond The Supernatural RPG. It’s a person whose psychic power is an unbelief or dislike for the supernatural. Their power weakens or dispels supernatural manifestations.

Like the previous post, this exploration is for people who have played or studied the Journey video game on the PS3. Again, if you don’t know what this video game is about, check out the wiki article here.

Spoilers are a-comin’ in, so if you want to avoid major reveals then take the tape out now and hit the road, Jack.

One of the elements of Journey that I’ve been rolling over in my thoughts is the cutscene at the beginning of the game. It sets the stage for the game by showing the player a number of images that I believe shed illumination on the game’s overall narrative.

The game takes an open-ended approach to the meaning of the game, and I think that should still be kept in mind. My ideas do not negate yours.

However, as I mentioned in my last post when you make certain kinds of symbolic decisions you can’t help but assign them some structure. Piece by general piece, you narrow down the possibilities.

As before, I’m going to break it down for you.

The first image we are shown is a shift from white light to sand. This is incredibly significant.


It bridges the white light at the end of the game with the beginning and it shows us how we rise from the earth to become self aware. We grow in consciousness to an awareness of who we are. This also has ties to how we move out of the unredeemed darkness into a growing vision of who we are.

Right off the bat we have an image showing us that the theme of the game is about raising our consciousness.

The next image we are presented with is the sun over the horizon. Is this a sunrise or a sunset?


Regardless, the time between light and darkness is always the “in-between” time. The moment of greatest danger, the time when the barriers between worlds are weakest and things can pass between existences.

Is this the dawning of daylight and an emergence from darkness? Is this the approach of the darkness and the descent into the unknown? Maybe both, or maybe the outcome is in doubt. This is a time of transition.

Close up to a hill where the sun shines bright. We can see what will later be revealed as the gravestones at the start of the game.


This continues the cutscene’s progression. It means something has changed. Since the sun is higher here than in the previous scene, it means daylight is coming. Illumination has increased and we can now focus on specifics, rather than muddle about in the darkness of grays and indistinct shapes.

What has changed? We don’t know. But time is passing and an idea is forming.

The next scene is a large grouping of gravestones. Where as we were contemplating an individual, or two people, now we move into the collective realm.


Look at all the lonely people. All the dead, unredeemed people. This is a sorrow. All is desert. All is wasteland. There is no sign of life, only the passage of time. The people have lost their way.

Above, in the sky, a shooting star flies through the heavens.


This is God, asking “Who is there?” Calling to us. Showing his signs. It is not a blue sky, however. It too, is lifeless. Heaven is also a wasteland.

You might ask, how can God not know the answer to his question? God knows, but like us God must pretend not to know so that we can discover the greater purpose together. God needs our help even though God doesn’t need it.

The next scene is also a sorrow. God’s call streaks through the sky above the landscape of gravestones, yet goes unheeded.


There is a gap between God and the people. Heaven and earth do not meet. God and the people have lost their way, and there is no life. Or perhaps there is no authentic life. We are all living a phony life that is a shadow of what we might know.

The next scene is a flying through the desert.


Who is flying? You are. This is a premonition of what you will discover in the game—both through moments of small and gradual discovery, and through great moments of inspiration. We are leaving the collective problem here and shifting to the personal.

The focus is zeroing in on you—the player—and the journey you will take.

It should be pointed out that in dreams (and this is indeed a dream) flying means spiritual development. This is entirely appropriate given what you will be doing in the game itself.

Then, you awaken from the dream.


This image is very important. You rise from the earth (because you are mortal), but your head touches the sky. You will be the bridge between heaven and earth. You will redeem the great wrong that afflicts the world.

Contemplate that image, the cloud over your head like a halo. You have heard the call of God. You may not understand it yet, you may not even be able to answer God’s question….”Who is there?”

However, now there is hope. If the people were alive they would rejoice.

The next scene pulls back. You were meditating (an action you can take in the game).


This is appropriate. You were engaged in an attempt to understand or commune with the state of the world. This opened your heart and mind to the call of God.

You stand up, realizing that there is a great task needing to be done. This is the true beginning of the game.

But what is this great task? You are to atone for the sins of the past and become one with God. This is exemplified in your growing relation to your Self. That is, the part of you that is both mortal and one with the divinity, as opposed to the self, who imagines itself as mortal and separate from on high.

This scene from later in the game explains a great deal.


You and the Self are one. You and God are one. This must be re-discovered through atonement. The Journey is your quest for atonement and the realization of the Self.

One of the first wonders you encounter is the glowing symbol surrounded by cloth strips (spirits).


This is holy ground. This is a place where another person heard the call, just as you did. They began their journey here. Now you benefit from this holy place by increasing your awareness of your spiritual connection to God.

This is where your scarf first appears. If you look closely at the World card in the tarot, you will see the evolved Self is naked, but adorned by a scarf. A scarf is a symbol of the spirit flowing free.


This marks the beginning of your spiritual evolution. You will find other symbols along the way and your scarf will grow in size.

Later on you witness a symbol landing in a deserted ruin.


This reinforces the idea that the call of God (shown in the dream flying over the earth) lands where a person hears the call. Person by person a connection is being rebuilt.

Indeed, at the end of the game it is shown that a symbol lands where you first awakened.


You have made your mark for others to follow. The world is changing for the better with every person who hears the call.

In the lighthouse you are faced with several glyphs that display your journey.


This is a gathering of all your scattered piece into a whole. There is an unconscious sequence, symbolized by the out of order glyphs. However, the fact that you have all the pieces means you will fit them together in the final challenge.

Near the end, you are faced with a gargantuan figure. Some believe them to be sages, angels, or ancestors. I believe this is your Self, regarding you.


As you grow in knowledge and experience, your Self appears larger each time. Your true being is so enormous! It draws me back to an issue of the Doctor Strange comic book in which the hero confronts death. You will be required to grow in order to fill the mammoth form you inhabit.

Seriously. Did you never suspect that your true being is much greater than the form you seem to inhabit?

Your mortal adventurer is faced with this realization in the wide panorama of their journey.


The big picture is big. You are bringing into existence your Self through the trials and wonders of your journey.

This is the hard part. Only our mortal striving can awaken in ourselves the part of our being that is one with God. It’s one thing to hear the call, to know it is there. To understand it is a whole other thing.

I talk about the defeat that is necessary to ascend in the previous post. To reach the summit and the final realization requires a beat down. A humbling.


Yet if you do not give up, you reach your goal.

At the top, your scarf retracts. You don’t need it anymore. Your Self is one with God, as you are coming to realize.

Dumbo no longer needs the feather to fly because he could always fly already!


You walk into the white light where you will encounter the experience that will lead to the realization of the Self. Something wonderful will happen.


You pass into the final gap between the two poles of life and death. This is where you will fulfill the dream at the beginning of the game.

What does that mean?

Go back to the very first story-stone cutscene in the game, where you were shown what the mountain does. Life will return to the wasteland. The birds (the animals) and the plants will return. The people will appear (they will revive).

Do you see how important it is that you have gone on the journey?

143_thosewhodidntmakeitThis post is for people who have played or studied the Journey video game on the PS3. If you don’t know what this video game is about, check out the wiki article here.

Spoilers are a-comin’ in, so if you want to avoid major reveals then take the tape out now and vamoose.

One of the more interesting parts of the video game for me is the point where your character collapses on the slope of the mountain. There’s a lot of dialogue about what this moment means and how to interpret what happens afterwards.

The game takes an open-ended approach to interpretation, and this is one of its sources of appeal. A blank slate allows you to project onto it anything that suits you.

However, the choices you make in constructing a blank slate still reveal certain clues. Narrative choices, however vague, define and limit the available meanings. As a storyteller you can’t help but make “poker tells” along the way.

When I experienced the scene of my journeyer’s collapsed form, surrounded by the white robed figures, I broke down in tears. This is a moment I experienced in my real life, so I recognized what was happening immediately.

This is the final defeat, the last temptation, the lowest point.

What happened next in-game also resonated with me. Like my own experience, the journeyer’s soul is illuminated from within and you find a new experience of life. One that carries you past the last gap and into the new life waiting for you.

This is your moment of atonement, of bowing down low enough to allow the call to finally be heard.

What I find most interesting is how easily people interpret this part of the game to mean you died. In a game where you can travel like a bird and sing with a holy voice, it’s easier to believe you died and either went to heaven or were resurrected.

Not that others before you didn’t die. The whole side of that slope you climb is littered with gravestones. And I don’t want to ruin your experience either, but instead have you consider another idea.

The idea that in the moment where you couldn’t go another step you opened yourself to the divine and found in yourself resources that were provided all along.

It’s easy to see defeat as being like death, and in a lot of ways it is—you are forced to believe that your time has come and you are in need of help greater than you believe is within you. Will you give up?

Much easier to believe some outside force lifts you up and carries you the rest of the way, or that you are done and get to see the end as a consolation prize. At least then the blame falls somewhere else.

No. This is the most important moment of your life. If free will exists it is a very tiny thing, and so all the more important that you use what little you have. The entire world is waiting to see what you will do.

Joseph Campbell said, “The dark night of the soul comes just before revelation. When everything is lost, and all seems darkness, then comes the new life and all that is needed.”

Defeat is not a negation of your identity. It is a facet of your identity.

I’m going to break it down for you.

First of all, the game spells it out. You have to look closely at the clues, but it’s there. During the visions in which the story of the past is revealed to you, what a dead “Clothian” looks like is shown pretty clearly.


Face and body down, no spark of life in the heart space. In the ground.

Later on in the lighthouse you are shown the full majesty of your journey and what it is leading up to—your experience at the holy mountain.


You are on your knees; face bowed down, but your heart space still has the spark of life.


In the two player version of the game the second figure has their face up. This injects time into the narrative and suggests that the way forward means bowing down and then looking up, which is exactly what happens.

In the lighthouse, the vision story of your journey stops at the moment of your humbling before the holy mountain. This is because it’s not known yet what you will do. Will you give up and die? Will you finally heed the call with your whole heart? It’s the scariest moment because the outcome is in doubt.

If it was inevitable that you die then the vision story in the lighthouse would have reflected that.

Mind you, you can still cling to your “I died” experience if you want. The game doesn’t take that away from you. However, see what a brave step the game actually is taking! It is giving you an experience of wonderful healing and joy by showing you how it happens.

And here’s how it happens.

You’ve reached what you think is the last climb to the peak of the holy mountain, only to discover that it’s still far away. You climb the next slope as the worst blizzard of the game hammers you into submission. Lightning flashes and thunder roars. The two monsters are waiting overhead. Your scarf is blown away to shreds and you are frozen to the bone.

Somehow, you come through the storm, only to watch the mountain fade from view as a circular cloud formation whirls in the sky. You can barely walk, and are losing strength with each step. You are exhausted at last, despite all you have done.


This is the center of the storm. When the center passes and the storm begins again, it’s a fair bet that you may not survive. Either the cold will claim you or the monsters will be able to finish you off in your weakened condition. And you still have a long way to go!

You fall. This is as far as you can go as you are. Hopelessness seizes you.

For a while all is a blank, then some consciousness returns. You are on a flat space—you made it to the next crest somehow. Maybe you fell over because you were leaning against the slope and when it eased out you fell forward.


You are not alone. You were never alone. Are they angels? Ancestors? Sages? Regardless of who you believe them to be, something is different. You can see them now! Without the help of the story stones you used in the previous waypoints of your journey.

I think of the words of Carl Jung at a moment like this: “Christians often ask why God does not speak to them, as they believed God did in former days. When I hear such questions, it always makes me think of the Rabbi who was asked how it could be that God was manifest to people in the olden days whereas nowadays nobody ever sees God. The rabbi replied, ‘Nowadays there is no longer anybody who can bow low enough.'”

Are you not beaten? Is this not the lowest point you might reach?


The figures merely witness you, their alignment mirroring the climb you have made to higher levels of knowledge. Yet, knowledge alone is not enough. You must have understanding as well.


All around you the motes of the divine word fall amongst you, much like the snowflakes that pelt your exhausted frame. Always there, always calling. You heard, you awakened, and you made the journey. Yet still you did not heed. Until now.


You open your eyes. At last you finally see who is always there, for all people at all times. You don’t need the story stones anymore. You have atoned.


You rise from the depths, head bowed, humble, letting the call reach all the way into your heart.


The moment of enlightenment is here. Your scarf, symbol of your connection to the living spirit, returns and grows, and grows, and continues to grow.


Head still bowed, you see your heart is still alive, strong, glowing with the joy that is one with you now.


You return your attention to the journey. The last blow of the storm about to strike. On your knees, head bowed, you are glowing with the holy light that illuminates your soul. You have accepted the call all the way through.


Then, you fly. Through the center of the storm and across the gap to bridge heaven and earth. The dream at the beginning of the game is fulfilled. Your people and the divine are reconciled.


So strong is this opening of the heart and the hearing of the call that even the two monsters cannot harm you any longer. They try again and again to seize you, but their actions only bring them into the light where they are restored to their true forms. Your enemies. Your guardians of the gateway. Your friends.


You pass through the threshold into your new experience of life. You are almost to the top of the holy mountain! Your activities are now filled with a sense of awe and happiness, maybe some apprehension?

I am reminded of a narration from the 1956 movie The Ten Commandments: “Learning that it can be more terrible to live than to die, he is driven onward through the burning crucible of desert, where holy men and prophets are cleansed and purged for god’s great purpose, until at last, at the end of human strength, beaten into the dust from which he came, the metal is ready for the maker’s hand.

And he found strength from a fruit-laden palm tree…and life-giving water flowing from the well of Midian.”

Have you not found the true source of all strength and life? Here the spirit creatures roam free, unsullied by human bondage. The only human structures here are the Tori gates, which are simple monuments to sacrifice and worship.

You are finally ready. At the top of the holy mountain you will realize your calling.

Have confidence! By all means we are living in a sad, pitiful wasteland of people who close themselves off. Yet still, a humble video game reminds us all that we can shine.

It can be done and indeed, will be done.

141_pdxdeathtrapThat’s “lair of the spider” for those of you who don’t know Sindarin.

Michael the cat’s demise has got me thinking about my Battle of the Galaxies with the Gingerbread Witch. Michael’s poor health made him a weak point in my defenses against the all-out attack of my adversary. It makes the conflict serious in a way I’d hoped to avoid.

I’ve been mopping up the traps and minions left behind in the wake of the burning up of the Gingerbread Witch. There’s more work here than any one person can hope to achieve, but I have been making a start so adventurers after me can dig for gold with less jackup.

Just like that, the Nightchild came back to me with reminders. He’s been doing stuff.

I’ve been meditating on the passing of my beloved cat ani-pal. I barely managed to escape being a victim of horror. I barely managed to defeat that horror. The costs to myself I accepted, yet to have a dear companion fall in the struggle hits me hard. Michael didn’t have a conscious say in this as far as I could tell. Did I tell him in my sleep that it would be like this?

Michael the cat was stubborn and strong willed. I don’t know how many hits he took for me, but I know he didn’t think twice. His meow bombing made him a target because even the Gingerbread Witch could not resist a cat giving her a severe penalty to her actions.

Maybe he bought me the time I needed to figure out the Gingerbread Witch’s secrets and dumpster her once and for all. He only knew he loved me and wanted me to reach my goal.

As awesome as I have been, I still needed someone to watch my back.

Michael the cat lasted as long as he could. He got to see me victorious, healing, moving past the horror of my life. I’d learned the lessons he’d been trying to teach me over the years, of patience and kindness to the unlovable. His work was done.

This death of a dear intimate friend affects me all the way to the core. It changes things in me. I haven’t been able to form a coherent thought for a month. He was on borrowed time as it was; yet still I feel a sense of guilt because my adventure put him at greater risk.

Even though I know in my soul he wouldn’t give a damn about no Gingerbread Witch. He wanted what he wanted and he loved me even as he was in the most intense of long-term pain.

All I can do is break open the barrows of Portland Oregon, spill out the treasures into the sunlight and rain so that a fresh rose of human being can grow and blossom without fear of horrific devouring. Scram, evil spirits! You’re done.

I take my share of the treasure, plundering the Mummy’s Tomb for the jewels that are mine to have and use for the work I will do to bring new life to the world. People will live better lives, but it still chokes in my throat. For once I cannot say the mantras, the prayers, the songs that would spring to my lips.

The price feels too high to pay now.

139_discoveryFor a long while I’ve been seeking an experience of The Diamond Island. That is, a mountain peak that exists within my inner world. Now I see that I’m already on the mountain. The things I was looking at were reflections of what was already there.

The black hole through space is a journey through the maelstrom of destruction, where what is true comes out the other side to a new existence. In the process many things are redeemed and made clear.

I’ve been fighting my ass off, struggling with opponents much stronger than I think I am. Both personal and collective engagements with the realities of my life, with different obstacle courses and challenges to pass through and overcome.

There are mysterious sources of power within myself I don’t fully understand. Yet somehow they come through for me, get me to the next pit stop and show me ways to push the limits of my being when I feel I haven’t any more to put into the work.

I’m listening to the personalities that help me run this psychic mechanism I use to get myself through the world. I have a lot of work to do there—people are unhappy with some of the stances I’ve taken and the way I go about things.

I don’t know where the UFO will land, other than home. Part of the stress I feel is in not knowing how things will end up, as the process is very much a push and pull in multiple directions at once. It will lead things to the right path, but it’s just one of those things you can’t predict until it happens.

Going over how to make things that are important to me now that I’m ready. Lucerna’s Mother-Mary-Personal-Helper training has given me something to focus on. Music helps me understand, but the practice is going to be a long one.

Out of the sea comes a nourishing goblet. Learning to drink from this source of refreshment, cultivate myself before I can encourage others.

I see that I do have an effect on the world around me. The places I find are brought out of myself. The things that move or are demolished are of a mind from me. Maybe they were messed up? Maybe things that reappear are okay now? The things I find will not be wrong.

The humming of bees, the helping of bees, the signs that bees are coming to the forefront of consciousness. This is important stuff.

The realization that the land inside me needs a brute conqueror king to bring the bounty out. My self image doesn’t like this figure, yet I manifest him anyway regardless of my hang-ups. To resist is only to become dishonest and incompetent.

A revelation of my personal destiny comes into view, right in front of me all this time. The signposts and helpers were there in abundance showing me the way: Imagination, family, and masculinity are the core of my being.

Movement and non-movement are also a part of this. I need to become more physical in my activity so that I can be at rest more wholly. A king needs a traveling the realm meditation to do his work properly. I must have been blind not to see this, yet again it happened with or without my knowledge. Better for me to see it now and make it a part of my conscious life.

I’m saying yes to many many things. I’m also learning to say fuck off to a lot of things I don’t need anymore.

136_ShivamessagebraceletI finished the Shiva message bracelet and rang that sucker in the sacred woods. The crown-grove with all the humongous trees that go all the way up.

It’s taken a long time for me to settle in to the fact that I’m whole, that I’m myself again. I really never expected this. I was resigned to doing the best I had with what I had left, because somehow I had found a trail within myself.

I think about my past self, and if he could only know what I’m feeling now. What I’m seeing. All I can do is send him encouragement and dreams to strengthen his being. I bless him with all my heart and soul, his desperate muddled seeking to understand and find himself whole.

What’s the blood of the dragon taste like? It’s like a heavy metal concert where you’re both audience and performer at the same time. You taste your own shadow and realize you’re only deceiving yourself if you think that by chasing an image of yourself that you can escape what you are. This is, in a strange way, a relief.

I’d thought the Shiva message bracelet was something you rang when you were done and then you got a message, but now it occurs to me that it’s more about sending a message—that I’m done with the quest. I’m letting good ol’ Shiva know that I’ve completed the assignment.

Now I’m sitting here, letting the change sink in.

128_dark_goddess_heartGot a message on the backdoor answering machine at the root of my brainstem the other night.

There are times when I’m not in the mood to sleep at night. I’m of a willful disposition needing to be up late enjoying the night state of consciousness.

Coyotes are out in the treehouse ravine a-howling. They’re letting me know they found another snack to tide them over this strange and meager winter.

After a long series of sleepless nights I decide to answer the damn message. While the Dark Goddess can reach me anywhere and anytime, I remember I’m back in the stomping grounds of old. That place where my state of mind first opened up to her interests and my deepest longing to see what her interests were about.

All I have to do is touch the curve of her hip and ideas spring into being. She shows me how to form them into expression. My passion thrills and seizes me with an ecstasy I can scarce describe.

I dial her up to see what’s going on. Maybe there’s something she needs me to know about. It’s like having a super-powered hero hotline; except I never feel any heroic confidence and faking it feels like ripping off the audience, or the world. Maybe that’s how super-powered heroes really feel?

We talk about how weird it is to be back in a place where I would roam the night at all hours while most people were asleep, waiting to rise from their coffins to work off their debts. Did I really walk around in a sober daze, imagining fantastical visions and destroying hostile creatures of the night like Buffy the Vampire Slayer?

I hadn’t even heard of Buffy yet, much less seen her show. That would be many years into the future. Hek, the movie wasn’t even out yet.

Is that part of the reason the system curfews youngsters? To keep them from unconsciously patrolling their homes against the invaders from the unconscious? People are scared of teenagers who might harm them because they don’t have the same understanding of the rules, but maybe if these teens got to live the darkness of the night they would build up strength and discover their amazing powers to serve our deep need for help.

The Dark Goddess laughs.

I ask her what’s up. She says this is the greatest battle for my soul I have ever known. To protect the goddess from one’s own worst malfunctions takes enormous self-knowledge and strength. I am doing this for Shiva to help him reach a goal of being able to recognize my efforts.

She reminds me that this is where I lost my backpack. I remember when she gave it back to me. I didn’t realize this is where I left it, but this place would be the sort of environment where I would have left a thing or two of value to me. When we bail, we don’t always have time to grab everything. Things get dropped in the rout.

She whispers in my ear to follow my inner wisdom. Stay true to yourself, she says.

Her teachings come back to me from those heady days of wild passion and fearless wandering: When she showed me secrets of the body she was teaching me to pay attention. When she had me worship her beauty on my knees she was helping me know humility. When we shared thoughts and feelings I let her spirit into my flesh. I am one with her.

You can still fly, she says. I know what she means and she’s telling the truth.

That’s what she wanted to tell me, she says. Then she hangs up. That’s just how she is.

127_shiva-lingam-kali-yoniThere’s been a mission in my quest station notebook for a while. That’s just how it is. Some adventures sit in the hopper for a long time. Maybe they come to fruition, maybe they don’t. They can hold you back and they can provide structure by reminding you of which inner landscape parts you aren’t choosing to regard.

Mainly I haven’t dealt with it because it’s such a high level I’m unsure whether I could handle the responsibility. I have a difficult enough time with reliably undertaking the basic levels of compassion and maturity as it is. Higher degrees of consciousness are mostly ideals I aspire to in a very caveman gazing at the numen sort of way.

Well, since I’ve broached the initial exploration of communications leader Jessica it figures that the Shiva Message mission started flashing with bright green lights. Green means time to go! Except when it means cool it down.

Actually, cooling down Shiva is part of the worship maneuvers one performs when showing devotion to this divinity. Yeah, Shiva, the cosmic dancer who destroys and blesses. The outsider who knows all the inside pathways of existence. This dude is serious business and doesn’t mess around.

Time to bring out a bunch of old devotional manuscripts from 1994 and examine them again. Get to figuring out where this quest station entry even is anymore. The map goes way back to when I was studying the goddess Kali, the Black Mother, as part of my hanging out with the Dark Goddess. She had jackloads of stuff to show me back in those days.

I had a small art project I was hoping to do–a Shiva message bracelet with bells, semi-precious stones, and various miscellaneous charms. It had to do with a dream I had during my studies, suggesting in a vague way that this is how I would communicate with this divinity. Ring the bracelet when it was done, and boom a message would arrive.

Except that I never finished the project. I gathered all the materials, but stored them away and gradually became distracted. How many video games are like that? You gather up all the plot coupons, only to burn out just before the end of the story and never return.

Now that I read back on my descriptions of those devotions, meditations, and imaginational explorations I realize I was in a very rare state of ecstasy and suffering. Did I really experience these waking dreams, disassociated states, and multi-party conversations with myself?

It is said that even to speak Shiva’s name is to deliver you from ignorance and guarantee salvation. I have to ask ignorance of and salvation from what? My own pitiful state of existence? A lot of Hindu worship seems this way to me—if you can understand then this is great, but if you can’t it’s enough to have the intention. This is tremendous blessing.

All this time I’ve been waiting for the message, but I’d already received it. This seems to be a common theme for me: Getting the message but not seeing it until the time is right. Looks like Shiva did send me a message. I have it written down in one of my meditations:

You will be permitted to find and know what you are seeking—but you must know that if you cannot handle the responsibility of what you seek, you will be destroyed. Good luck Paul.

Oh, crap.

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