Archive for September, 2011

And the stuff keeps on arriving! The paperback version of Diamond of Darkness is now available at Lulu.  That’s a 6 x 9 format, 452 pages, for $20.

Considering that you’ll pay $14.95 to $19.95 for half that many pages of a comparable book in most stores, that’s a whole lot of pure reading enjoyment for the cranium. Having the actual physical object in my hands, I kind of got the shakes there for a while.  The real deal, folks.  No fooling.

Although, to be honest, my friends are chewing through that page count frighteningly quick.  Then come the questions about Book 2.  Still working on that! But re-read the book, I’ve packed it full of repeat value contemplations and secrets.  Or check out my Lulu author spotlight page and ooh-ahh.  Stay tuned!

Stuff is here!At long last, after deciphering arcane instructions on the website and fiddling with settings on ancient programs I have managed an Amazon Kindle version of Diamond of Darkness. Woo and hoo, go me!

You don’t need to shell out 100+ bucks for a Kindle. There are free apps so you can just get the goods and start reading.  Believe it!

Now time to get started on the Lulu physical version. Back to the laboratory to study forgotten mixtures and play with strange settings on the abacus we call a computer. Stay tuned, folks.

I ran into a whirlwind chimera the other day.  I invited her to sit down for a spot of refreshment and we got to talking about some of the systems of doom we were working on.

She’s the sort of adventurer who works with Chaos magic and prefers to storm the walls of challenges with a sharp sword and a little surprise cleverness.  You know, the random encounter table does come up with some interesting unique beings when you roll double-ohs.

We swap stories and techniques, and then I get to thinking that since she might be on to something with this direct, full on warrior vitality, maybe I could stand to learn a thing or two about taking action.

Sure, sure, I’ve read all about it and have a good grounding in the theoretical principles.  I’ve taken a few tumbles in the school of sword swinging through active and immediate striking against obstacles to certain kinds of experience.

But you know, the fact is I go with the flow a lot of time, and find all those people out there taking action non-stop a little confusing.  How can they waste so much energy moving decisively?  Then again, I understand I must do the same to them–how can anybody waste so much time doing nothing?

So as of now, I’m taking action on something that’s been rising to a boil in my brain. That’s going to be my technique for practicing a larger field of experiencing another side of me that’s been coming to the forefront of consciousness lately.

In Dungeons and Dragons, the Tomb of Horrors was an adventure module known for the sheer number and interconnectedness of its many traps, tricks and puzzles. The module was sheer death and destruction for any adventuring party that attempted to reach the central tomb, where a monstrously powerful spirit dwelled among a pile of treasure.

Well, it’s another name for the super death trap maze a part of me built in my psyche to hold some of my treasure.

So how will I go about evading or disarming the traps, defeating the tricks, and solving the puzzles–especially since I am woefully poor at such things?  I shall draw them out of me and transform them into items of art for my own amusement!

And as I do so I shall glean small insights into, and experience of, the nature of an important aspect of me.

Stay tuned, wayfarers!