Playtime


The more I explore and attempt a systematized analysis of the bad girl, the more I realize this is a vast subject matter that defies explanation. I’m on her turf now, and I’m simply going to have to abandon a wholly reasoned perspective (though I will still make attempts at some constellation points).

One could say my even treading here is invoking certain tropes that keep getting repeated. Yeah, I see a lot of bones in the shadowy alleyways and misty marsh corners of bad girl outer boundary sector two-point-two.  Yet, I’m waving my candle around because even nice guys need to be bad boys sometimes, and bad girls know most all of the cool stuff.

You opened the door and extended an invitation, right?  Let the bad girl come in so she can speak and act to assert her vitality.  You’ve got stuff to identify that she can point out.  Stuff that haunts you that you fight:  “I should be angry but…” or “I want to own a horse again but…” or “I need to weep but…”—but but BUT.

Time to recognize this stuff and draw it into your own life because the bad girl is carrying a rejected element in you, for you.  Get ready to chat, cause there’s stuff you can do to get your bad back.

Subversion is her friend
Take a summary of an art form’s schools of thought (for example, genre) and see how it can be infiltrated and corrupted.  We can look at Shojo (Japanese comics for girls) and Shonen (Japanese comics for boys) manga, for example.

Typically, Shojo is composed of daily life from the perspective of the female experience.  A major theme encountered in stories is that of love set against narratives of self-realization.

Usually the stories are set against a backdrop of romance, fantastical worlds, or a typical everyday life situation (living in company housing, for example)—all worthy and good interests for creative enjoyment. Particularly noteworthy is the prevalence of Sentai, or teams of superpowered girls working together.

Shonen tend to cater to what are considered young male experiences—goofball humor, themes of loyalty, and explicit naughtiness.  These take place along backdrops of technology, sports, and heroic adventure.  The role of females in these stories tend to be single, pretty girls.

A bad girl isn’t giving up any of her privileges, but she will transpose as she feels like it.  Put the guys in stories demanding emotional complexity and relational intrigue.  Let the gals into the stories of exploring the unknown and conquering obstacles.  Transposing of the sexes is a common plot device in manga, by the way.

Bad girls with a crew of handsome male robots and gigantic spaceships with cool space gadgetry.  Bad girls playing contact sports in all their brutal, high-stakes action and behind-the-bench struggles for what it takes to be a winner.  Bad girls hunting down werewolves in eighteenth century splendor and rescuing clueless but basically good-hearted guys who need to be protected so they can continue to be single and handsome.

That’s a good start.  But it doesn’t have to be merely mutual transposing; it can be a direct beam-in where the default assumption becomes both genders on the field and the working out of those complications.

Bad girls AND guy space adventurers.  Bad girls AND guy sports-playing—against each other as rivals at times.  Bad girls AND guy hunters in the night saving both standard Joes and good girls from monsters.  Mix it up, stir the stew, do what’s fun…and bad.

Admiration for her bad qualities
Recognize and honor the bad girl for the qualities you like.  Contemplate the things that draw you to want to be like her, and the things that remind you of her influence.  Remember, she’s everywhere—the bad girl has been keeping storytellers in business for a long time.

I think of Maleficent the evil sorceress in Sleeping Beauty.  A withering wit, a spooky castle that reflects her own ghastly outlook (yet functional!), a horde of evil beings at her command, and deadly magic.  Competent, dangerous, fashionable, dramatic, exciting, and complicated—weary at being the only bad girl in the kingdom yet still able to crack a joke.

It’s fun to think of how much havoc she causes on the simpletons in the story.  Who probably wrote it to make her look bad.  Remember that the movie begins with the opening of a book; History is written by the victors (or the hopeful who cling to the folly that she won’t turn up again like the proverbial bad penny).

There’s Pippi Longstocking, who goes where she wants to go, does what she wants to do, and refuses to compromise her freedom.  Super strong, endlessly inventive, unabashedly contrary, afraid of nothing, and always ready with a prank for anyone who takes their authority too seriously.

Oh, to be a close friend of hers like Annika and Tommy!  To disdain all the rules and have unalloyed fun—to accompany a girl so alive and unstoppable as to be a force of nature.

On a less fantastical note, I think of Foxfire and The Devil Wears Prada. In both of these movies the good girl brings herself into the field of the bad girl and forms a mentor relationship with her. In Foxfire, Maddy learns about friendship, loyalty, and courage from the wandering loner girl Legs. In The Devil Wears Prada Andrea endures hardship and challenge under Miranda’s unremitting demands, and emerges tougher and more resourceful than before.

It should be noted that in these two movies, Maddy and Andrea both voluntarily depart their bad girl mentor and strike it out on their own. I imagine they create and shape a power for themselves, strengthened by their experiences. And I also imagine the effect they’ve had on their mentors, for in teaching one learns the last few clues one needs to advance to the next level of awesome.

Telling her story because you can
My grand and wonderfully creative friend Hexe knows a thing or two about bad girls. This last holiday I gave her an Edward Gorey calendar based on various neglected murderesses.

All this past year she’s been taking the murderess of the month and making an artistic creation out of each entry, based on imagining what the murderess’ side of the story might have been.  You could say she’s been studying her subjects and drawing out of them the bad girl for everyone to see and contemplate.

That’s right, every month is bad girl month!

This is a form of invocation—putting yourself at the disposal of the bad girl and giving her a voice.  Bad girls need to recognize each other and realize how much they have in common. Like it or not folks, there are things they can only get from each other.

Pick a form—writing, painting, music; whatever.  Choose a subject.  A particular bad girl or theme associated with bad girls you find interesting.  Dedicate it to your own bad girl and just see what happens.

You got all that?  Because now its time to meet the biggest baddest girl of all.

Adjustments continue in the honeycomb hideout.  The fallout from the haunted house has passed away and healing continues.  K and I are doing decompression and decontamination procedures, putting furniture in place while we unpack the numerous storage units.  Cleaning and minor repairs are moving along, as we make sure the heater is working, has a fresh filter, and the vents are all vacuumed out.

As I was passing by the secondary landing from the crow’s nest, Blink was poised before one of the storage units.  She mewowed at me as if to say, “Hey whattabout this one?”

Oh yeah, that storage unit.  The one that holds The Box.  One of those things you just pick up on a perfectly unremarkable day, not unlike Edward Gorey’s The Doubtful Guest.  Since I became the caretaker of The Box, I regard the contents and make adjustments, additions and subtractions as needed.  Things appear and disappear, so I never quite know what to expect.

Well, crumbs.  I suppose I ought to take The Box out and see what’s going on.  So I clear my desk and unscrew the bolts.  All the things inside are in a state of disarray and flux.  The boxes are practically hopping up and down with the need for attention.  The creatures, tools, and knick-knacks (at least I think they are knick-knacks, I’m not always sure) are all over the place.

But once I begin my meditations and direct my active imagination to the task, a new form takes shape inside The Box.  The dimensions widen out, indicating the things don’t want to be stacked anymore.  They want a horizon, a diorama of vast view.  Take it all in instead of dig for layers.

A few things leave, some never to be seen again, others wanting to return to living in the honeycomb hideout after a long hypersleep into the future which is now.  One item, my Kokeshi doll, no longer wishes to reside in The Box.  Like a heroine going on an adventure, she won’t take no for an answer.  She wants to see the world now, get involved.  I’m a little taken aback, but what she says goes.  I know she’s going to take a few hits, but maybe that will make her all the more beautiful and herself.

Then I get a real shock.  The Kali-Yoni origami box I made (at Kali’s active-imagination request) has imploded open.  Shrunk in on itself until it popped open in two pieces, yellow and black.  I don’t know what was in that box, it was a secret so unknown it could only be conceived of in a void space of emptiness, never to be opened.  I made it fully expecting it would never be opened.

There’s a crack in the top of The Box, to allow a view of the outside world.  Sometimes I adjust The Box to accommodate these sorts of requests.  Sometimes The Box does them itself.  So whatever might have been in the origami box that is popped open could have gotten out.

Indeed, I find a trail of red cloth spilling out one end of the crack, as if whatever happened pulled along until it broke free.  Yeah, I get the birth reference.  I’m still stunned.  I have to take a breather and stare for a good ten minutes before I get my act together again.

It’s almost as if I am a caretaker, a janitor and director at the same time of otherworldly things beyond my comprehension.

The new configuration slowly takes shape as I handle items and attend to their requests.  Two slumbering monsters awaken with a loud roar, stirring the ocean of red cloths that form a kind of soft playing field for certain inhabitants.  A beached behemoth finally finds a swathe of red sea foam suitable for it’s dense, impenetrable frame.

As I finish up this session of adjustment, a small lockless chest and brass symbol merge together in a way I would never have expected.  They come from two different times and places, yet they fit together as if they were two pieces of a larger puzzle.  I don’t think I can ever see these things the same, contemplating how incomprehensible their fitting together is.  I mean, if the sun and moon became one for the first time, how transforming an event that would have been for life on this planet!

No order, and so there is pattern.  Ceaseless change, and so there is eternity.  I realize it has been so long…so distant a time when I attended to this responsibility on a regular basis.  I’ve just been shuffling The Box from one battleground to another, barely keeping up with what is required.  The Box used to be much larger than it is now.  I used to be somebody too, or so I heard.

I pick up Peter Pan’s knife, and examine it closely.  Hairline cracks in whatever it’s made of, a smell of fine myrrh coming from the claw on the pommel.  Dare I remember the time I used to carry this in costume–before I walked away from Never-Never Land?  Or was it Rima the Jungle Girl who gave this to me?  I’m not quite sure.  I couldn’t fight a codfish or smile at a crocodile to save my life now.  Those days are long faded, as Lorien, Imladris, and the Grey Havens have passed into the West.  Another century altogether.

I think of a dear friend, and the conversations we used to have before I discovered The Box.  He drew out of me so many things about the haunted horrors I would face, he had to have been a prophet back then.  Now he’s a doctor, struggling against the status quo, in a very lucky place to be.  I beam every time I speak with him these days, he’s so awesome.  Back then I pretended to take it in stride, but I missed nothing.  He was right, so right on I had to pretend he was off the mark.  But now I know better.

I close The Box, quite shaken.

Had a little bit of that dragon’s blood on my slapstick where his nose got stamped Cat In The Hat pink.  The folks took it and mixed it into the rum punch, baking and mixing our healing feast.

I celebrate community and survival, those things we are thankful for as we recognize the blessings of our life.

I mourn those who suffered savage brutality at the hands of settler colonialism, on the backs of whom many of us enjoy our privileges.

We hear the song of nature, and guided by the spirit of Sister Piscotti whose vase we must fill, sinners that we are, and go into the deep old woodland chaparral which refuses to let human beings push it around.

The old path that is normally there is overgrown, for the first time I can ever remember.  The unseasonably warm weather and rain have caused an almost spring like growth to emerge, lichens growing on tree trunks and moss in full bloom!

Rabbit escapes our sight through the roots and tangles of the path that is no more.

We roll with it, nomads that we are.  Many paths through the forest, but you have to pay.  Human remains.  Scratches of sharp spines on flesh, I am bloodied, roots trip us up, wet pine branches swipe us.  The forest doesn’t move, yet it has motion.

Fog swathed ways that come and go, lightning struck trees out of a dream, and all manner of growths.  We clip and gather a harvest for the vase cussing and swearing but somehow swerving both ways to the way out.

Explosions, the Grand Turkey Lord shooting off a series of cracks and pops in the deep to scare our pants off and make us laugh as we trudge out of the mud and back to the places where kids play, the first step back to home where a sacrifice awaits to feed us.

Celebrate, and mourn.

Singing ELO’s “Don’t Bring Me Down”, we brush off the brambles and retie shoelaces.  Back home, having paid our respects to the ancestors and the within, we toast and serve, candles lit.

Traveling back to a point in time where I was but a young boy in the single digits of age, there was a time when I was most disappointed to learn that phony time machines were being sold in stores as the real thing.  Imagine the nerve of such people!  Ripping you off from your parents’ hard-earned dollars for a mechanism that fails to achieve your desired purpose.

At the local toy store, I spotted a model.  I hadn’t quite gotten the hang of what a model was, or what its purpose might be.  I figured the awesome illustrations on the boxes were truthfully depicting the experience you could hope to have should you obtain the box, or somehow put the thing together (which ought to be very easy, without need for glue or paint).

The model as presented was a capsule time machine with a door you could open.  Inside would be a time traveler sitting down at his control panel, pulling a lever that would activate his journey.  Close the door and open it again, and you would find the traveler on the ground facing a group of hungry dinosaurs.  How cool is that!?

Alas, after opening such kits, all you find are a large number of plastic parts.  Putting the capsule together proved easy enough.  The two scenes were actually part of a rotating door and floor in the capsule.  There was a mechanism that turned the scenes from one to the other.  I wasn’t able to figure that out and consequently had to manually turn the knob to make the scenes change inside the capsule.

The scenes were not easy to put together or paint.  Glue just wasn’t my specialty, and my handling of model paints was abysmal.  You may as well have given a caveman an automobile to put together.  The finished product hardly looked like the amazing pictures on the box.

It dawned on me that I wasn’t going to actually end up with a working (if limited) time machine.  Instead, what I had was a piece of laughable piece of junk, glued and painted with amateurish skill.

What a rip off!

Now that the Celtic New Year has started up, it appears that the seas have calmed for a while.  Into this spare time I’ve been practicing my physical routines and learning the recorder.  Got to keep up the psychic kung fu training for Mother Mary’s Personal Assistant.

She upped the ante last week and I felt it in my ankle (which made me think of Xtine’s current ankle recovery mode), plus I got smoked in recorder practice.  If I wasn’t dedicated this is where I’d be getting real discouraged about now.

But I’m committed to the routines.  I know from past experience you have to go for the long haul with these kinds of lessons.  And I’m learning a lot about undeveloped aspects of my mind and body.  This gets me from the blind side but it’s good training.

The activity has inspired K to try some new bread kung fu.  She’s been experimenting with sour dough batches.  Starting them, nourishing them until the generations of yeast get attuned to their environment, and drawing out of them various flavors.  Then having to bake loaves of bread out of the mix.

Side benefit—some of the tastiest pancakes I have ever had.  Dense and absorbent enough to handle syrup, but still light and fluffy enough to cut with a fork.  They practically leap into my mouth they are so darn good.

The killer bees have settled into the new honeycomb hideout nicely.  They’ve kept to themselves, mutating and self-directing their destiny in mysterious ways.  I got the bonus round too—Lucerna (that’s MMPA’s name) got me seriously hooked onto raw and rough honey now.  All the granules of pollen and other goodies on top make for some wicked honey-tea.  She said I’d been taking such good care of the bees, that this clue got unlocked as a special maneuver.

Plus, she helped me locate my beloved Portland-Oregon black with white trim alpaca sweater, which had been missing after the first year in the haunted house.  Just in time for winter, so warm and snuggly soft is this wonderful garment.  Whoo!  I guess I need all this training and recovery.  Got work to do after all.

The spread of microbreweries throughout the country has had a positive effect I take considerable delight in—the proliferation of draft ciders.

When I discovered the pleasures of draft cider consumption, it was as if I had run into an old childhood friend—and discovered we had only truly begun to enjoy each other’s company.

Having taken the time to appreciate various kinds of the stuff, I now pass onto you the knowledge of my explorations.  Many brands are not represented, for the reason that I either haven’t tried them or haven’t been able to get my hands on them enough to form an opinion.

For example, there are a number of French ciders that come in wine bottles that I’ve tried, but haven’t been able to do so more than a handful of times.

I’ve rated these ciders by a 1-100% number.  This represents the chance that every time I drink a pint of these ciders, I get a point of Oh Yeah.  Every point of Oh Yeah can be exchanged for a psychic coin toss to see if the scene you are in becomes Good Times—or you can get rid of a point of Jackup.

Because with every pint your body is dishing out a point of Jackup.  3 Jackups means You Lose.  The body takes over, hope you are insured!

Hornsby’s (Regular and Dark And Dry)—31%
I started out with this brand, and put it through the long haul.  Pretty bleh taste; slightly dry and tangy, a lot like a wine cooler. Once I found other brands, I left this one behind.

Hard Core—39%
A little sweeter than Hornsby’s, but something about the body felt a bit light.  Tried to get into it, and for a while this was my alternate when the common Hornsby Jackups got tiresome.

Woodchuck Regular—53%
Pretty reliable flavor and effect.  Very sweet, almost sickly so.  Clear taste, potent effect.  This became my staple for a long while.  Slightly cheaper than Hornsby’s at the time.  I felt the sulfites on this a lot less.

Woodchuck (Granny Smith, Dark And Dry, Pear)—63%
Switched to these when they became available.  While I like “sweet”, the Woodchuck Regular was too sweet.  The Granny mixed sweet with sour, and really felt like a quality cider.  Dark And Dry mixes sweet with smoky, making for a heartier cider flavor.  Not bad.  We’re finally getting somewhere!

Woodchuck Rasberry—27%
Woodchuck rules, right?  Not so fast!  This flavor was way too sweet, a real disappointment.  Like Hornsby’s, the flavor overwhelms the rest of the cider, only in this case it’s a little too strong.  I’d really like to see a drier version of this, with less sweet.

Ace—29%
Dry and bubbly, almost too tart.  I wanted to like this one, but Ace isn’t a cider you can really gulp.  It’s more of a sipping draft, something you’d serve at a picnic or casual dinner.

Scrumpy’s—47%
All natural organic and low sulfite cider.  Okay, this has got some good make-up.  Strong, tasty flavor and packing a bonus round punch.  Maybe too strong for me.  Part of my ritual is about spending time with people.  This takes me out a little too fast for my taste.

Original Sin—43%
Not bad.  A little too much of a Woodchuck clone, cashing in on the flavor and feel.  I found myself not handling these well after a while, perhaps due to a little less quality than Woodchuck.

Celtic—29%
Lacking much in the way of taste, or feel.  Not the worst, just simply nothing going on here.  This might work better for someone looking for a featureless cider.

Newton’s Folly (Granny Smith and Regular)—54%
Started hitting this at Trader Joe’s.  Basically a less expensive, less sweet version of Woodchuck, with a little less punch.  Have to say not bad at all!  Got used to this for a while, always delivering and very little payback.

Harpoon—38%
Strong, sour flavor but grows on you.  Doesn’t pack much of a punch though.  I felt like I had to keep going to keep up.  Not exactly my favorite.

Strongbow—64%
Maybe the English just know how to make real booze, I don’t know.  Dry, strong, satisfying, but with a slight hint of sweetness.  Packs a wallop up front, and follows up with a coup de grace if you aren’t careful.  I think I’m in love here.

Cider Jack—54%
Back in the day, I used to have six pack of this every once in a while.  Sweet, not very strong, and a little headachy.  Then this brand disappeared and I haven’t seen it in a while.  But now it’s come back several years later, and wow what a difference.  Dry, strong, still some aftereffects but much reduced.  I am impressed.

053_threejewels1Whirlwind of changes to the new honeycomb hideout, while the ghosts and goblins run riot in the streets looking for juicy life forms to fill their empty gullets or just plain entertain them in boredom-town.  My psychic ovens can barely keep up with the new demands, even with the new transwarp drive.  Looks like I’ll have plenty of collops from timber-jack land for the pot.  Celtic New Year, here we come!

In preparation for my two parter halloweenie story of doom shortly to arrive, I’ve been contemplating the Buddha a little.  Bodhisatvas, to be precise, particularly the Jizo aspect of Ksitigarbha.  These are beings whose compassion for the suffering of others moves them to remain in the world and help all beings attain enlightenment.  The Jizo acts to empty the deepest hells of suffering souls, protecting and guiding those lost in ignorance and error.

So where did all this brain activity come from?  Well, I’ll tell yeh.  Been looking through my old GI Joe artifacts (as in Adventure Team, the seventies Kung Fu Grip version) and came across my old book-and-record of Search For The Stolen Idol.

The story goes like this:  A foreign country on the list of approved business partners has had it’s idol (a vaguely detailed Buddha) stolen by “not on our side” rebels.  Right before an important festival where the idol must be on display for the local tribes to accept the current leader.  Our illustrious “ordinary guy” secret agent type white-hat adventurer must recover the idol (and the leader’s authority) in time, or presumably those tribes will go on a rampage.

It’s a laughable story, with blunt edged stereotypes I’ll pass on deconstructing for now.  The important thing is that this is the first time I can remember seeing the image of Buddha.  Doubtless through a westernized lens, but seeds planted in the past bear fruit in the future.

My favorite part of the story is when the rebels dump the Buddha in the “poison pit”, and Joe has to enter this pit to retrieve the Buddha.  Guarding the Buddha is a giant cobra immune to bullets.  Joe has to use an electric rope to defeat the cobra.  It stood out because I don’t remember this rope being in the play-set I saw in the stores or mentioned in the story before—Joe pulls this deus ex machina out of nowhere.

Looking it up on the internet, I see the play-set did come with three ruby jewels.  I presume that treasure would have been kept by Joe as a reward for his heroism (the Buddha appears to be made of some kind of weathered bronze or similar material, if it’s not at least silver who cares right?).  But there’s a hidden meaning also in the three jewels, that perhaps there is a more subtle reward for bringing the Buddha out of the poison pit.

Cobras are considered divine manifestations in some cultures, and snakes can be associated with guardianship and the underworld.  The sacred serpent figure (known as an uraeus or ouraios) is an emblem of sovereignty.  Joe has to face a supernatural being (a cobra immune to bullets!) and defeat it with a crazy unexpected maneuver (electric rope!) to recover the goal.

It’s perfectly logical to find Buddha in the middle of places you would hardly expect to find such a being.  In skyscraper laden cityscapes, corporate boardrooms, in the midst of horrific crimes of immense scale, you name it.  Even a book for young readers loaded with disturbing portrayals and models of behavior.

I mean, if you buy the Buddha thing at all, then you start at a point of ignorance.  You’re going to be going on missions for hell with a jolly smile on your face, and everyone not on the Adventure Team is going to appear savage and get their well-deserved fist to the face.  A sacred image is going to be an object you have to move from point A to point B to keep the hell’s furnaces running.  That’s how I experienced it, I was projecting into the good guy, the hero for hell.  That’s what I learned.

Buddha knows!  He knows, and is silent.

Joe safely accomplishes his mission and goes onto the next job with a pat on the rump and a copy of the home game.  But that poison pit—that didn’t fit for me.  That’s where it’s just Joe, the (divine) cobra, and Buddha.  Where did Joe get that electric rope?  From Buddha, of course!  Joe doesn’t realize it, but because I’m the witness I register the missing panel.  Buddha has materialized into the illusion (Joe’s Adventure) to show me I’m in a fantasy world.  But I wouldn’t start to get that until much later.

Bullets don’t work against the supernatural.  You got to have vajra, man.  That Joe would be able to use this is a moment of enlightenment born, starting down the path.  For even if all he sees is some object he has to cart around, still it is Buddha!  He has seen even if he does not see, but he will.  Even in the propaganda toys rests the Buddha, waiting for the poison pit moment when ignorance, error and suffering run out of bullets.

One day we will find our light.  One day we will find out there was no rope, just three jewels.

052_seadiverBack in olden days, there was this toy called Sea Diver.  It was essentially an upside-down plastic bottle (maybe a half liter size) with a screw on cap and an aqua blue plastic base to keep it upright.  Included was a Sea Diver sub, a small packet of tiny rocks and a number of small plastic artifacts—a cannon, an anchor, a sextant, a lantern, and a flintlock pistol.

You filled the plastic bottle with water, tossed in all the accessories, and screwed on the cap.  The Sea Diver was a yellow and black, pressure sensitive capsule with a pincer on the bottom.  It always floated to the top of the bottle.  You squeezed the bottle to make it go down (and open the pincer), and released it to close the pincer and allow the Sea Diver to float back to the top.

The object was to maneuver the Sea Diver’s pincers to a suitable artifact and release the pressure at just the right moment to allow the capsule to return to the top with an artifact in it’s clutches.  Each of the artifacts had a closed hoop of some sort built into its structure to allow it to be captured.  Yeah, we’re talking short-term, simplistic fun here.  But the concept was still really cool for me at the time.

Both me and my cousin had Sea Divers, and so we had a common interest.  The cannon that came with his set had a slightly different base from mine, but otherwise our Sea Divers were the same.

I came to visit one time, and we stayed up late reading Bugs Bunny, Daffy Duck, and Scrooge McDuck comics in a micro format not too different from today’s manga.  Portable, easy to hold, and pass around.  We also stayed up reading copies of our The Witching Hour comics (standard size), then we checked out our Sea Divers and fooled around with capturing various artifacts, constructing stories behind each mission.

That’s when I discovered that my cousin’s Sea Diver had something extra in the rocks.  A small gold chain (well, plastic gumball machine phony gold anyway) in with the rest of the artifacts.  Whoa, it never occurred to me you could break the rules and put any kind of treasure you wanted in there.  I thought that was the coolest thing!

Needless to say, we spent the rest of the night trying to recover the gold chain.  It was heavy and slippery (being a chain and very flexible) so the capsule had a hard time capturing it and resting the whole thing from the rocks.  But at last we got a hold of it and there was a howl of triumph.  On to pop tarts for a midnight snack!

But I never forgot the lesson.  You could put any prizes you wanted into your game to find the treasure.  Days later, I bought a gumball machine fake gold ring with a fake emerald and placed it into the Sea Diver.  Some of the goodies I placed inside were too heavy or difficult to grasp with the pincers—it was obvious the artifacts that came with the toy were ideal—but they gave me stories I wouldn’t have thought of.

The Sea Diver pincers were fragile and easily broken.  My folks got me a second Sea Diver but its pincers soon broke also.  These toys, like many such strange gifts from the unconscious, were never meant to survive the rampages of childhood.  My cousin moved on to other toys, as I did.  But his idea struck a chord with me that remains to this day.

Make your own damn treasure hunt.

Yes, exciting updates for those who desire non-returnable and un-consumer Mr. Nice Car exposure.  It’s all about the mysterious sightings when it comes to avoiding the “go back 3 spaces, now go back 1 space, now go back 5 spaces, now go back to start” phenomenon.

My favorite month of the year is right around the corner, and the weather is taking a turn towards a new season of attempts to request unlimited credit.  I’m just trying to keep my brain pan clear of any banker tendencies, just in case Count of Monte Cristo random encounter comes a-callin’.

So what’s in the psychic hopper?  Still have some garden goods in the line-up, and the herbs are still going.  But definitely this is the wind-down to post-harvest.  Tomatoes are canned, and all the major events are taken care of.  It’s only a matter of time before the basil gives up the ghost, for example.

Ran into my super-duper, techno-webmaster friend for lunch.  The monolith-monster barrier reefs were impossible to pass, so it was hard for us to have a bite and catch up.  We parked right next to each other in the parking lot, but looked for each other on opposite ends of the food trough mall.  That’s how it’s been—connected by the roots, but branched out at different angles due to the wind.

He’s a wise old turtle, reminding me that “it’s nice to be important, but it’s more important to be nice.”  Thanks for busting through the reefs man.

Now that the currents have changed, all sorts of things have been stirring up out of the nutrient stream.  I’m particularly excited about the imminent publishing of Carl Jung’s Red Book.  This is a journal the psychoanalyst started during a period of mental turmoil in his life.  He decided to use active imagination to explore the depths and meaning of his, well to put it mildly, schizophrenic crack-up.  When Jung passed away his family locked the thing away in a Swiss vault.

I’ve caught glimpses of the vividly stunning pictures and nakedly personal writings, enough to make me wish I could be one of a dozen people who had ever seen the thing.  Now in a month I’ll have a chance to behold the journey into madness and insight myself.  I can hardly wait.  Since when do I ever get excited about stuff that’s coming down the line?

Well, I’m also excited about Crumb’s graphic novel take on the Book of Genesis.  This too, promises to be awesome.  The guy’s art is a national treasure, every tortured line of his artistry both difficult and energizing to behold.  Rumor has it he started out on the project with a irreverent take, but then decided that wasn’t working.  He started over and played it straight.

From the previews I’ve seen, I think this was the right way to go.  If he was going for mockery or sarcasm, then his own artistic style is enough to carry that through on an as-is presentation.  This allows the reader to bring their own take to the material and come away with a richer panorama.  But I’ll have to see for sure with the book in my hands and see what the impact is.  Reading Crumb is a personal meditation, just as contemplation of any great artist tends to be.

On the semi-manga bandwagon, I’ve been reading parts 2, 3 and 4 of the Scott Pilgrim series, as well as the newest batch of Courtney Crumrin.

Scott Pilgrim faces the usual slacker challenges of growing up, while working on his relationship with Ramona Flowers (his true love).  Of course, he still has to defeat her seven evil ex-boyfriends in kung-fu video game challenges.

I’m enjoying how the story is unfolding, but the 3 volumes I read didn’t pack any of the gobsmacking punch of the first volume.  I literally was stunned with laughter and delight at the style and execution of that first volume.  In 2-4 the complications just don’t flow as well.  Creative, amusing, but something I just can’t put my foot on is draining the momentum.

Maybe it should have been three evil ex-boyfriends.

Courtney Crumrin is as well drawn and skillfully executed as ever.  The previous three volumes I think are destined to become classic graphic novels.  The latest in what I presume will be another series, Courtney Crumrin’s Monstrous Holiday, is like a bonus round of birthday presents.  I’ve been itching to know what would happen on the trip that ends the previous series.

Courtney the witch and her warlock great-grand uncle go on a tour of Europe in a two-part adventure.  The old theme of “bad things happen sometimes” continues, first with an opposite ends of the tracks love story in which Courtney tries to lend some help.  Then a “bad news” boyfriend who has a not-so-healthy hunger for Courtney.

The young witch is learning about love and limitations.  Hopefully, she is learning from her poor (if very understandable) decisions.  Uncle Aloysius is looking like he might not be there for her for much longer.  Definitely a more mature book than the ones we’ve seen before.  Moar pleez!

The new honeycomb hideout has an interesting feature in the backyard.  Our neighbor has placed a statue of Mother Mary on a pedestal, flanked on either side by golden angels blaring trumpets.  So every time I look outside, her head pokes above the fence to keep an eye on me, angels blaring away on their trumpets.  Talk about having a sacred and watchful eye on one’s self.

There’s a catnip plant for the kitties in the front yard.  Since we moved in it’s been taking off like gangbusters.  We give the kitties a leaf each now and then, but only as a special treat.  I swear, right off the plant the cats go right to their happy place and purr contentedly.  I mean, when you have Cat Town, after two years of haunted house duty, I’d be a honey tiger too.

I’m guessing that in a while the kitties will be adapted to the new wonder and begin bugging us with new ideas.  But for now I’m so happy to have them on a peaceful recovery.  Who knows how many zomboids and ghostaloos they lazored for us when the hell house was in full effect.

Mother Mary’s short duration personal assistant came by the other day.  She had with her a bottle of RC cola and a pack of ice.  Whoa, our haunted freezer refused to accept ice bags, as it was dimensionally not set up for anything beyond TV dinner sized.  She pours me a tall glass of RC on ice and pushes the sudsy spray right up to my nose.

“Close your eyes and sniff,” she says.

Oh man, I forgot how much fun it is to bring the suds of an icy poured drink up to your nose and let the bubbles tickle your spine.  It’s like a fizzy lifting alchemy, making your nose sticky and damp at the same time as the noise crackles in your ears.

“Have you been doing your exercises?”

Uh, like no.  Kind of been in emergency evacuate mode.  Still recovering.  She rolls with it, tells me I’ll be get back to my body awareness exercises once I’m ready.  In the meantime, she prescribes a musical training to supplement my psychic kung fu.  Says I have to complete the gaps in my wholeness.  This I won’t be able to get away from, she says.  I’m like, yeah cool, I’m committed.

She laughs.  All I had to do was say yes.  The rest will handle itself.

I guess so!  She’s got things to do, people to see, so we cut it short.  Outside, cicadas are chirring like nobody’s business.  I spot a discarded cicada exoskeleton on the exploding-with-growth tomato plant in the front yard as I wave to her.

Which is funny, because a friend of mine was just complaining about how cicadas keep showing up in the literature he’s been reading, as symbols of remembrance–days when one was young.  I do admit there’s something primal about cicadas.  But my youthful nostalgia evocative sound is trucks on a highway.  Sends me back to when I lived in a car.

And fizzy cola on the nose is also an evocative sensation for me.  As a kid I would run right up to glasses and yell, “suds!”  So maybe that’s the lesson.  Getting back in touch, after being in the hopper for two years.

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